Completed several shots under tight deadlines (received the source material in the evening, delivered final shots by the morning). The tasks included cleanup work and replacing a blue head with a severed one.
The final task was more complex.
Using a reference shot, I generated a 3D model with AI → Then I performed object tracking of the head → imported the resulting 3D animation into Cinema 4D, applied textures, set up lighting, and matched the 3D model to the head’s position → After rendering, I composited it into the shot in Nuke.